Mouse and gamepads
The phone is the usual controller, but you can also move the cursor in the glasses with a Bluetooth mouse, with a game controller (on Android), or with your head.
iPhoneAndroid iPhoneAndroid- Pair the mouse in the phone's Bluetooth settings, like any mouse.
- Open MiruXR and connect the glasses. MiruXR finds the mouse by itself. There is nothing to turn on in MiruXR.
Nothing needs to be set up.
iOS only lets apps use a mouse through AssistiveTouch, an accessibility feature. Set it up once:
- On the iPhone, open Settings > Accessibility > Touch > AssistiveTouch and turn it on.
- In the same screen, turn off Perform Touch Gestures. With it on, the mouse moves the cursor but clicks don't reach the glasses.
- Optional: turn off Always Show Menu to hide the round AssistiveTouch button on the phone screen.
AssistiveTouch also shows its own pointer on the iPhone screen. You can ignore it: the cursor you use is the one in the glasses.
| Mouse | What it does |
|---|---|
| Move | Moves the cursor in the glasses |
| Left click | Clicks |
| Hold the left button and move | Drags what is under the cursor, like a window by its bar or a widget. Over a page, it scrolls |
| Wheel | Scrolls the page or the Gallery under the cursor |
| Right click | Goes back home, to the deck |
| Middle click (press the wheel) | Centers the view in Spatial |
| Side buttons | Previous or next window, in Theater |
Edge arrows: with a mouse, an arrow appears when the cursor reaches an edge of the view where there is somewhere to go. Click it: left and right switch between your windows in Theater, up enters the HUD, and down leaves it.
Speed: while a mouse is connected, the phone's Settings > Controller show Mouse sensitivity and Scroll speed.
Game controller
Section titled "Game controller"Outside VR games, a game controller can move the MiruXR cursor too, even with the phone screen off (see Turn off phone screen in Use your phone as the controller).
This needs Android 15 or newer and the Android apps setup. A Joy-Con 2 works without them. To connect a controller, see Connect a controller.
| Button | What it does |
|---|---|
| Left stick | Moves the cursor |
| Right stick | Scrolls |
| D-pad | Jumps from button to button, like on a TV. Over a page or an Android app, it moves inside it |
| A (the bottom button) | Clicks. Hold it and move to grab a window |
| B (the right button) | Back, like Back on the phone: closes a panel, goes back in a page or an app, and then home |
| Center button (PS, Xbox or Home) | Shows the strip. Hold it to center the view |
| L1 and R1 | Previous or next page, on the deck or in a web page |
| L2 and R2 | Previous or next window, in Theater |
When you use an Android app in a window, the controller goes to that app, so games and apps that support controllers work as usual. Press the center button to bring the controller back to the MiruXR cursor. See Controllers in apps.
A left Joy-Con alone can't click. On iPhone, game controllers don't move the MiruXR cursor.
Point with your head
Section titled "Point with your head"With glasses that have head tracking, you can point by moving your head and tap the phone to click.
- On the controller, choose Gaze at the top right.
- The glasses show a target and Look at the target. Look at it until the countdown ends.
- Move your head to point. Tap anywhere on the phone to click, and slide one finger up or down to scroll.
If the cursor drifts away from where you look, calibrate again: choose another pointer, then Gaze again. More about the pointers in Use your phone as the controller.